Flutter笔记:桌面端应用多窗口管理方案
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: MultiWindowLayoutExample(),
);
}
}
class MultiWindowLayoutExample extends StatefulWidget {
@override
_MultiWindowLayoutExampleState createState() => _MultiWindowLayoutExampleState();
}
class _MultiWindowLayoutExampleState extends State<MultiWindowLayoutExample> {
final _windows = <String, ExampleWindow>[];
var _nextWindowId = 1;
void _addWindow() {
setState(() {
final windowId = 'window${_nextWindowId++}';
_windows[windowId] = ExampleWindow(windowId);
});
}
void _removeWindow(String windowId) {
setState(() {
_windows.remove(windowId);
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Stack(
children: _windows.values.map((window) {
return Positioned(
left: window.position.dx,
top: window.position.dy,
child: GestureDetector(
onTap: () => _removeWindow(window.id),
child: window.widget,
),
);
}).toList(),
),
floatingActionButton: FloatingActionButton(
onPressed: _addWindow,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
class ExampleWindow {
ExampleWindow(this.id)
: position = Offset(
Random().nextDouble() * 100.0,
Random().nextDouble() * 100.0,
),
widget = Container(
color: Colors.green,
child: Center(child: Text(id)),
);
final String id;
final Offset position;
final Widget widget;
}
这个代码示例展示了如何在Flutter中实现类似于桌面应用程序的多窗口管理。用户可以通过点击底部的加号按钮添加新窗口,每个窗口都会随机出现在屏幕上,并且可以通过点击它们来关闭。每个窗口都是一个ExampleWindow
对象,它记录了窗口的ID、位置和显示的内容。通过_windows
集合来跟踪所有打开的窗口,并在状态改变时通过setState
更新UI。这个例子简单易懂,并且可以作为Flutter多窗口管理的起点。
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