Flutter开发之——Android-Flutter添加到Activity,Android高级
在Android原生项目中集成Flutter模块通常涉及以下步骤:
- 在项目的
settings.gradle
文件中添加Flutter模块路径:
setBinding(new Binding([gradle: this]))
evaluate(new File(
settingsDir.parentFile,
'flutter_module/.android/include_flutter.groovy'
))
- 在主Application类中初始化Flutter引擎,并获取Flutter的首活动(FlutterActivity或FlutterFragment)的类引用。
- 在需要展示Flutter界面的Activity中启动FlutterActivity或FlutterFragment。
以下是一个简化的示例代码:
import io.flutter.embedding.android.FlutterActivity;
import io.flutter.embedding.engine.FlutterEngine;
import io.flutter.plugin.common.PluginRegistry;
public class MyApplication extends Application implements PluginRegistry.PluginRegistrantCallback {
@Override
public void onCreate() {
super.onCreate();
// Initialize Flutter engine only once.
FlutterEngine flutterEngine = new FlutterEngine(this);
flutterEngine.getDartExecutor().executeDartEntrypoint(
DartExecutor.DartEntrypoint.createDefault()
);
FlutterEngineCache.getInstance().put("my_engine_id", flutterEngine);
}
@Override
public void registerWith(PluginRegistry registry) {
// Register plugins and other components here if needed.
}
}
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Start Flutter activity with desired FlutterEngine.
Intent intent = new Intent(this, FlutterActivity.class);
intent.putExtra("flutterEngineId", "my_engine_id");
startActivity(intent);
}
}
在这个例子中,我们创建了一个Flutter引擎并将其存储在FlutterEngineCache
中,然后通过Intent在MainActivity中启动了FlutterActivity,并通过指定的引擎ID将其与之关联。
请注意,这只是一个简化的示例,实际集成时可能需要处理更多的细节,比如处理插件注册、处理Activity的生命周期等。
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