探索 Flutter 美学:BezierCurve 项目深度解析
import 'package:flutter/material.dart';
class BezierCurvePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('贝塞尔曲线'),
),
body: Center(
child: CustomPaint(
size: Size(300.0, 300.0),
painter: BezierPainter(),
),
),
);
}
}
class BezierPainter extends CustomPainter {
Paint _paint = Paint()
..color = Colors.blue
..strokeWidth = 2.0
..strokeCap = StrokeCap.round;
@override
void paint(Canvas canvas, Size size) {
// 定义起点、控制点和终点
Offset p0 = Offset(size.width / 4, size.height / 2);
Offset p1 = Offset(size.width / 2, size.height / 4);
Offset p2 = Offset(size.width / 2, size.height * 3 / 4);
Offset p3 = Offset(size.width * 3 / 4, size.height / 2);
// 创建贝塞尔路径
Path path = Path();
path.moveTo(p0.dx, p0.dy);
path.cubicTo(p1.dx, p1.dy, p2.dx, p2.dy, p3.dx, p3.dy);
// 绘制贝塞尔曲线
canvas.drawPath(path, _paint);
}
@override
bool shouldRepaint(CustomPainter oldDelegate) {
return false;
}
}
void main() {
runApp(MaterialApp(
home: BezierCurvePage(),
));
}
这段代码定义了一个名为BezierCurvePage
的StatelessWidget
,它包含一个CustomPaint
组件来绘制一个贝塞尔曲线。BezierPainter
类继承自CustomPainter
,并实现了绘制贝塞尔曲线的逻辑。当运行这段代码时,会显示一个带有贝塞尔曲线的页面。这个例子展示了如何使用Flutter绘制复杂图形,并且是学习Flutter绘图概念的一个很好的起点。
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